Look at what has cropped up in the PC Demo of BioShock ...
It seems that the notes about the Game Engine Configuration Options shows a little topic about consoles , More Specific the PS3
[Console]
;; Console ( Xbox 360 , PS3) specific settings
;; StreamingDynamicFloatingLimit:
;; If this is a positive number, then instead of using the fixed per-level
;; limits, the StreamingDynamic resource will use as much memory as is
;; available as long as the total memory allocated by the game is less than
;; the specified number. In other words, StreamingDynamic will grow and
;; shrink to fit to the available memory instead of being locked to a fixed
;; budget
StreamingDynamicFloatingLimit=500
You'll find this under Program Files/2k Game/Bioshock demo/Content/config.ini , just open the file with notepad or wordpad . Good news for ps3 fans although most already assumed the game was coming."
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